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Educational Games for Kids That Actually Teach: A Guide for Parents and Teachers

Plenty of games call themselves educational. Far fewer make the learning the part you have to get good at to win. Here is how to tell them apart, and where to find good free ones.

· Vibe Arcade

educational games kids teachers math typing

Short on time? Our free picks are on the Educational Games page: Mathlap for times tables, Pip and the Lost Letters for learning to type, Vapor Type for typing speed and Retro Trivia Blast for general knowledge. Everything below is about how to judge any learning game, ours included.

The one question that matters

Ask what a child has to get better at to win. In a good educational game the answer is the skill itself: you score in a typing game by typing accurately, and you pull ahead in a math game by knowing your facts. In a weaker one, the learning is a toll gate. You answer a question to earn a turn at the real game, which is something else entirely, and children work this out quickly. They rush the question to get back to the fun part.

That is not a knock on any particular site. Big, well-loved names such as PBS Kids, ABCya, Khan Academy Kids and Cool Math Games each mix both kinds of game, and many of their best ones pass the test easily. The point is to judge the individual game, not the brand on the page.

Five things to check before a child plays

1. Is the skill the gameplay?

Watch a minute of play. If the time spent practising is most of the time spent playing, it is doing its job. If most of the minute is spent on something unrelated, the "educational" label is mostly decoration.

2. Does it give feedback right away?

The big advantage a game has over a worksheet is that a mistake is shown in the moment, while the child still remembers what they were thinking. A good game shows the right answer, or shows how to get it, the instant something goes wrong, then moves on without fuss.

3. Do mistakes come back?

This is the feature most often missing. People remember a fact better when they meet it again after a gap, and again after a longer one. Teachers call it spaced practice, and flashcard apps are built on it. A game that quietly brings back the facts a child missed, and checks the ones they know again days later, teaches far more than one that serves random questions forever.

4. What does it ask for?

Check whether it needs an account, an email address or an app install, and whether it pushes a paid upgrade mid-game. Many good learning sites have a free tier and a paid membership, which is fine as long as you know which you are getting. For a shared family computer or a class set of Chromebooks, a game that runs in a browser tab with no sign-up is the least hassle.

5. Does it suit the device?

Typing games need a real keyboard, because finger typing is the skill. Math and quiz games are usually fine on a tablet if their buttons are big. A game that was designed for a desktop and squeezed onto a phone tends to frustrate younger children, who tap fast and do not read instructions.

Math games: times tables are the sweet spot

Math is the subject parents and teachers search for most, and times tables are where a game helps most, because fluency comes from many short repetitions. Racing and timed formats are popular for a reason: speed is a natural score, and kids will happily race the same track to shave a second off. Sites built around this idea range from classroom staples to school-wide platforms such as Prodigy.

We built Mathlap around that racing idea and the "mistakes come back" rule. You answer each sum on a big number pad and your car gets a burst of speed, bigger for a quicker answer. A fact you miss comes back a couple of questions later in the same race, and the game keeps track of each fact over days, so known facts come back for review after a few days, then a week, then two weeks. It starts with addition and subtraction warm-ups, gives every table from 1 to 12 a cup of its own, and ends with division.

Typing games: start from the home row

Typing is one of the few school skills a game can teach almost end to end. Classroom tools such as TypingClub and Typing.com take learners through the keyboard lesson by lesson, and racing games such as Nitro Type and TypeRacer turn speed into a competition. Those two jobs are different: a beginner needs to learn where the fingers go, and only later does speed matter.

Our two typing games split along the same line. Pip and the Lost Letters is for children aged about 6 to 12 who are starting from zero. The first level teaches F and J, where the pointer fingers rest, and the Space bar; new keys arrive a few at a time, and after three misses on the same letter a hands diagram shows which finger to use. Vapor Type is for people who already type: timed runs and an untimed Practice mode, with no backspace, so every key has to be right the first time. We compared it with a well-known typing test in Vapor Type vs Monkeytype.

Quiz games: recall with a reason to replay

Quiz games build recall, and they work best when a child can pick a subject. Geography quizzes are a good example: Seterra, Sporcle and JetPunk have kept map and flag quizzes popular for years, and daily puzzles such as Globle have made "guess the country" a habit for adults as well as kids.

Retro Trivia Blast is our general-knowledge quiz, with six categories (Science, History, Geography, Pop Culture, Technology and Sports) and three difficulty levels. You can lock a round to one category, which turns it into a quick revision quiz for a single subject, and the daily challenge is the same for everyone, so a class or a family can compare notes.

A sensible routine

Short and often beats long and rare. Ten minutes a day of a game that passes the five checks will do more than an hour on the weekend, because it is the gap between sessions that makes facts stick. Let the child choose between two or three good games, so it stays their idea, and every so often sit beside them for a round: you will learn quickly whether the game is teaching or just entertaining.

Try the free ones

Every game on our Educational Games page is free, runs in the browser on a computer, a Chromebook or a tablet, and needs no download and no account. Progress saves in that browser, and leaderboards only ask for a display name. Play Mathlap for times tables or play Pip and the Lost Letters to start typing.


Related reading: When Kids Playtest Your AI-Built Games, They Don't Lie · Vapor Type vs Monkeytype · Vapor Type vs TypeRacer