Bulwark

Tower Defense Game: hold the winter road

0 20 Wave 0 / 10
SAVED
MANNING THE ROAD

About Bulwark

Bulwark is a free 3D tower defense game played in the browser on desktop, phone and tablet. The Kingdom of Hollin sits in a high valley behind one road, and the Rime Clans have come down from the ice fields in deep winter. You are the Marshal of that road. Build towers on the plots beside it, upgrade them, and keep the raiders from reaching the keep.

Two things set it apart from a classic tower defense. Captain Wren Hale fights beside your towers: tap the ground and she walks there, holds raiders on the road, and sounds a Rally Horn or makes a Shield Charge. And your towers weather. Once the snow comes, every tower slowly gathers Wear, firing slower until it freezes, so each break between waves asks whether your gold goes on repairs or on new towers.

How to Play Bulwark

Tips

Frequently Asked Questions

How does tower weathering work, and when should I repair?
Once snow starts to fall, every tower gathers Wear from 0 to 100. At 50 Wear it fires 25% slower, at 80 half as fast, and at 100 it freezes and stops firing. The ring of pips above each tower shows its Wear. Repair a tower between waves, during the ten-second repair window, for gold that grows with its Wear and tier, or send Captain Wren to stand beside it: she mends it at any time.
What does the Hearthfire tower's warmth do?
A Hearthfire burns enemies and strips the ice armour frost shamans give them. Its warm radius, drawn as a glow on the snow, halves the Wear snow puts on every other tower inside it and melts the snow off their roofs.
How do I move the hero, and what are Rally Horn and Shield Charge?
Tap or click the ground and Captain Wren walks there. She holds up to two enemies on the road and fights them. Rally Horn makes towers near her fire 30% faster for six seconds; Shield Charge is a dash that damages enemies and knocks them back along the road. Both have cooldowns. If she falls she returns at the keep after a short wait.
Which towers can hit Snow Harriers?
Only Archer Lofts, and the Longbow Gallery and Volley Roost they can become, can hit Snow Harriers, which fly straight from the ridge to the keep instead of following the road. Stonethrowers, Watch Halls and Hearthfires cannot reach them, and neither can Captain Wren. Her Rally Horn does help: it makes the Lofts near her fire 30% faster for six seconds.
Does Bulwark save mid-map?
It saves a checkpoint at the start of every break between waves, with your towers, their Wear, your gold and Hold, and Wren's position. Continue on the title screen resumes from the last checkpoint. Leaving in the middle of a wave keeps the checkpoint from before that wave, so a reload never keeps that wave's gold.