Tiles: 144 Score: 0 Time: 0:00

Mosaic

Match free tile pairs to clear the board.

How to Play Mosaic

  1. Click or tap any highlighted (free) tile to select it.
  2. Select a second free tile of the same type — both are removed and you score points.
  3. A tile is free when nothing sits on top of it and at least one side is open.
  4. Build combo streaks by matching pairs back-to-back without a wrong guess in between.
  5. Use Hint (H) to highlight a valid pair at a small score cost, or Shuffle to rearrange.
  6. Clear all 144 tiles to win — a time bonus rewards fast clears.

Strategy Tips for Mosaic

Free online mahjong solitaire rewards careful order more than speed — and unlike download-only clients, Mosaic loads instantly in your browser. The most common mistake is matching the first free pair you see; the better habit is to scan all four copies of a tile type before committing. If three of the four are buried under upper layers and only one is currently free, removing the wrong pair early can strand its twin under a stack you can no longer reach. Free a tile, then check whether its match is also free and whether either was unblocking something more valuable underneath.

Keep an eye on the upper layers. The emperor tile on layer six and the tiles directly beneath it tend to be the last to open up, and a board can look comfortable until you realise four matching characters are buried in the central pillar with no path down. Whenever a layer-three or layer-four tile becomes free, prefer matching it first so its weight is removed from the stack. Flowers are wildcards within their group — any flower matches any other flower, and eight of them are dealt to every board — so use them to defuse a stuck stretch rather than hoarding them. Save hints for genuine dead-ends all the same; each one costs a flat fifty points. It leaves your combo streak alone — only a mismatched pair of clicks resets that — so the thing to protect while you hunt is your accuracy. Other tile-removal games on the site explore the same plan-ahead pressure with different rule sets — try our other browser puzzle games if you enjoy this kind of board-clearing.

Choosing a Board Layout

Each layout in Mosaic changes how stacking and free-tile detection feel in practice. The Classic turtle is the familiar Shanghai silhouette — a broad base, six layers narrowing to a single emperor tile, and a pair of wing tiles off each flank. Its position list is bigger than a board, so every deal fills 144 of those slots at random and the outline shifts slightly from game to game. Pyramid trades the wings for a clean tapering pile that funnels every late match through the centre. Dragon spreads tiles along a long serpentine spine, which means more first-move options but harsher punishment for matching out of order on the ends. Fortress wraps an outer wall around an inner keep, so the early game opens edges while the late game forces you into the keep through narrow doorways. Daily reuses the Classic shape but pins the shuffle to today's date, so every player worldwide gets the same tile arrangement. Whether you're a Shanghai mahjong veteran or new to tile-matching games, each layout teaches a different cadence.

The Daily Challenge and Streak System

Daily Challenge mode replaces the random shuffle with a seeded Mulberry32 pseudo-random generator keyed off the current UTC date. The board is identical for every player on the same day, the daily leaderboard uses a per-day key so it does not mix with the standard high-score table, and your completion is stored locally so you can see your streak the moment you load the page. Mosaic shares a logic-and-deduction sensibility with the rest of our logic puzzle collection on the site, including Hanjie nonograms. The 36 tile types Mosaic deals come from the standard mahjong set: nine bamboo, nine circles, nine characters, four winds, three dragons and two flowers, four copies of every one of them, which is exactly the 144 tiles a board holds. Flowers match by group rather than by exact face — any flower takes any other flower.

What Makes Mosaic Different

Most mahjong solitaire sites on the web are either ad-saturated portals with dated tile art or download clients that ask for an install before you see a board. Mosaic loads instantly in the browser and rebuilds the genre's visuals from scratch: pastel vapor-aesthetic tiles on a luminous stone board, drawn to stay readable even when six layers deep. Under the surface, the rules are the faithful ones veterans expect — 144 tiles, the strict free-tile test (nothing on top, one side open), flowers matching by group — but the scoring layer is Mosaic's own. Combo streaks add 50 bonus points per consecutive match up to a ceiling of 300 a pair, a hint costs a flat 50 points, and clearing the board pays 500 plus a time bonus that decays to nothing across five minutes, so the same board supports both a meditative pace and a score-chasing one.

The mode structure goes further than the typical single-shuffle web version. Easy and Normal share one tool set — shuffle for 200 points, timer running in the open — while Hard takes shuffling away altogether and blanks the timer for the first three minutes, and each tier keeps a best score of its own. Five layouts (Classic turtle, Pyramid, Dragon, Fortress, and the seeded Daily) each force a different clearing order, and the Daily Challenge pins its shuffle to the UTC date so everyone in the world races the same board, with streaks tracked locally and a per-day leaderboard kept separate from the all-time table.

A Brief History of Mahjong Solitaire

The tiles come from mahjong, the classic Chinese four-player table game, and Mosaic draws its faces from that set — bamboo, circles, characters, winds, dragons and flowers. The single-player matching game, though, is a computer-age invention: pair-matching tile solitaire took off on home computers in the 1980s, when the game widely known as Shanghai popularised the format and made the turtle-shaped 144-tile layout the genre's canonical board. That turtle shape — broad base, narrowing peak, lone tiles capping the pile — survives here as Mosaic's Classic layout, and the reason it endured is the same reason the genre did: the free-tile rule turns a simple matching exercise into a planning problem, where every pair you remove reshapes which tiles you can reach next.

Mosaic FAQ

What makes a tile "free" in Mosaic?
A tile is free when nothing is stacked on top of it AND at least one of its left or right sides is completely clear of adjacent tiles on the same layer. Free tiles are the only ones you can select and match. As you remove pairs, blocked tiles gradually become free, opening new matching possibilities.
How does the combo multiplier work?
Each match you make without a wrong guess in between adds one level to your combo streak. The base score per matched pair is 100 points, and each combo level adds 50 bonus points — so a streak pays 100, 150, 200, 250 and then 300 points per pair, where the bonus stops climbing. Selecting two tiles that do not match resets the streak to zero, as does starting a new game; taking a hint does not.
What is the difference between Easy, Normal, and Hard?
Easy and Normal deal the same board with the same tools: every tile is face up, and a shuffle costs 200 points each time you take one. Hard is the tier that changes the rules — shuffling is switched off completely and the timer reads --:-- for the first three minutes, so you pace the run by feel. A hint costs 50 points in all three. Each difficulty keeps its own best score.